After reconsidering the level design we settled on the more practical and beneficial approach to split up that massive terrain into a set of 5 ‘islands’, each of them themed, and, perhaps one for the community. Here are some basic level shots of the first island in blender. We’ll have some in-game screenshots posted soon. The ground textures are not splatted yet, just blocked in. You’ll hear more about this later, because there’s actually a lot of exciting information to share.
There’s also Mandy, the latest addition to the Apricot cast. Fur is something still to be worked out, so no texture for now. We have big plans for Mandy.
yaay Mandy finally sees the light! so small, so young, so cute.. i want to smash it to a wall! π
hope you all like it people, was really fun to create her.
is this.. a sheep? kinda hard to tell π she looks cute, anyway..
awesome… what is it?
Are you going to have guns mounted on the “sheep” thing?
Islands are cool.
When does the prototype come out?
Is the game going to have any multiplayer functions?
Hey! she is so cute!!
I cant wait to SMASH HER!!
Run Mandy run!
Great work venom π
does it actually matters “what” she is?, at the end, it only matters how many points you earn when bullying her π
btw, she is a sheep
Looks fantastic!
So, how is the community level going to work – debate on a particular theme or go as far as requesting models of specific objects, design the level itself, etc.?
PS – the new Apricot website is still kind of broken under IE7. Yup, I know there’s the argument that everyone should be using FF but it’s good web design practice for it to work cross-platform all the same. Unfortunately it’s a bit like spinning plates – pay too much attention to one browser and it can screw up something else in another! π
@ Deak, thanks! :), the community level will be totally open to debate, details like theme, model objects, special items, will be taken in count.
by the time beings we have to fill the other levels!, we already have a concept for each island, looking interesting so far, but it needs to be polished, not strong enough.
Hey awesome! Maaaaaaandy looks cute. Maybe Gene wants to marry her: http://www.youtube.com/watch?v=oGMYNAabs1s
Island! I hope to find Pirates there. Pirates rock!
Btw i guess the right eye of Maaaandy has a microscopic glitch… i don’t know if it is because of the vid but looks like the eye blink is going outside just a very tinny little.
The leaf edges look funny. (alpha problem) Otherwise, great job!
amoose136: it’s Blender 3dview, not Crystal Space π
looking good. π
hope to hear more about the community island idea! π
As long as I can shoot Mandy, she’s a really good idea!
The level looks really good.
But you don’t want it too dark for this style of game.
It needs to be quite brightly illuminated with soft shadows.
Regards,
PM
yay a post.. wicked.. plants and foliage looking interesting.. can’t wait to see the lighting.. so how did you do the ears flapping? Is that animation only or is it a soft body?
Good eye Francisco, I missed that glitch. Kirado, animation only. Patrick, it will be, these are just blender screenshots showing the level, nothing more.
hrmmmm… I see some plots arising… π
http://en.wikipedia.org/wiki/Exploding_sheep
just curious: will there be some kind of (distant-/early-morning-)haze?
Is there a chance to get ogg, for those who don’t have flash 9
MT: The flash plugin is a free download, a few hundred k in size, you can get it at adobe.com. Normal browsers even install/update it automatically.
Yes Islands!! Islands that are locked in the begin of the game and when you climb high enough in rank you open up another part of the playing field.
And then you take out your Apricot shooting bazooka and steal someones Mandy errrr….
It almost sounds like GTA nicked your idea!
But i can see where you are going. The mini bonus game “how many Mandy’s can you knock over with the bazooka within a minute”.
But on a more serious note. The scenery realy looks promissing. I can’t wait to see some ingame shots. And i’m really curious about “The ground textures are not splatted yet, just blocked in”.
Splatted as in “SPLAT!” with a Bazooka (sorry it’s stronger than me).
@Alexander Ewings Flash 9 is not available on many platforms
@Alexander Ewering Sorry for misspelling your name last time.
wow!, great work! finally we can see the venomgfx “touch” jejeje.. i imagine that the game will be very funny! congrats pablo!
Saludos!
very nice, but trees dont grow on rocks;) /wp-content/uploads/2008/05/r1.jpg
To thomas: they do sometimes. See: http://www.ballimorefarm.co.uk/images/tree.jpg or http://muller.lbl.gov/travel_photos/Saddlebag_Backpack/Saddlebag_Backpack-Images/66.jpg