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Videotutorial: Texture Splatting in Real Time

Time to texture your objects, no better way to do it than going Real Time! thanks to GLSL, now you can mix textures and materials, use stencils or different diffuse/specular shaders, whatever!
This video explains how to mix a ground texture with grass, using a stencil map.

Download the original video (1024×768px) at vimeo, link is provided on the vimeo site (registered users), if you already have it, feel free to upload it somewhere and share the link with us.