We don’t make too many updates on our blog, because Ton closed us in basement, and we can’t go out until finishing some nice stuff to show 🙂 Once a day at 13 they giving for us bread and water through a hole in the door. So stay tuned, soon we’ll show something cool, because we’re missing sunlight and real food !
On the technical side, we’re implementing all interactive stuff in python, then it’s available in blender2crystal logic editor, so universal python component like Punching, Falling, Lives, Talking can be reusable in any game by a couple of clicks and property tweaking.
Here are early screenshots of our graphics prototype. This will be the testing ground for experimenting with visual effects, lighting, and style as we move on with more game content. Expect huge improvements down the line as we nail down the style of the graphics and finish implementing all of the different technologies for Crystal Space.