Windows installer package for YoFrankie is available for testing: http://crystalspace3d.org/downloads/YoFrankie/YoFrankie.msi
The Linux packages have been updated since the last post. Currently the latest version is available through automatic downloading: go to one of the URLs listed below and follow the instructions on screen. This will download all required packages etc. onto your system and has the added advantage that the program can be kept up-to-date automatically as well – i.e. when a change is made, either to the game or CrystalSpace, the changed component is downloaded automatically (and only that) and used. (Note x86_64 users: you need a very recent version of 0install, 0.35 or newer, to run the package. That means you may have to install that manually on some distros.)
Available variants of the Linux packages:
- http://crystalspace3d.org/downloads/YoFrankie/YoFrankie.xml
- http://crystalspace3d.org/downloads/YoFrankie/YoFrankie-MQ.xml (no shadows)
- http://crystalspace3d.org/downloads/YoFrankie/YoFrankie-LQ.xml (no shadows or reflections)
- http://crystalspace3d.org/downloads/YoFrankie/YoFrankie-VLQ.xml (no shadows or reflections, reduced lighting quality)
- http://crystalspace3d.org/downloads/YoFrankie/YoFrankie-VHQ.xml (additional bloom and HDR)
yuhhuuuuuuuuuu ! im the first ! , im downloading the wndows one , coool !!!
I’m sad π
Still too slow on NVidia 6200..even in Low Quality
Install error. Downloaded Windows package, and running Vista. Any known problems for install?
it works in MQ but not in normal nor VHQ for me (ATI X700 on AMD3500+ ubuntu 7.10), when it crash it leaves the background and the HUD frozen on the first frame of the game. (with some bird sounds)
frame rate is ok, would be nice to test in 1024×768 … and more ambient light is necessary (strange impression it does like this)
The Game do not run on my machine, i have an AMD Athlon 2400+, GF 7600 GS and Linux Gentoo.
console returns:
http://nopaste.info/ad411629d0.html
Same error as Sleepy.
Installer says that a necessary program could be launched to finisch the installation.
Running Windows Vista SP1 with all updates.
Same as MidgeS
I expected more. I got a Nvidia 8800 GT, Intel Q x 2.5 ghz and 3 gb ram. But though it runs slow on very low quality…. I also get stuck in some surfaces.
It doesn’t run on my PC.
I click on one (it doesn’t matter which one) of the shortcuts and I get nothing. No console. No game. Nothing.
I wonder why I am experiencing this problem.
– AniCator
PS: I’m on Windows XP.
install worked good for me at windows xp pro x86!
Game played very bad, i got stuck franky didn’t run always when he was moving. Getting out of the water is a pain in the ass!
I hope it is a problem with the installer not the game π
Good luck with it!
I have Vistax64 and can’t start the installation. It says the installer couldn’t be opened. :((((
Mine installed just fine… Windows Vista SP1. Was able to play at highest quality on a 8600M GT. The game controls are awkward and the camera doesn’t move like you would expect. Looks good though.
Quote from MidgeS : September 14th, 2008 at 12:58 pm
Same error as Sleepy.
Installer says that a necessary program could be launched to finisch the installation.
Running Windows Vista SP1 with all updates.
I managed to find a solution to thi problem on win vista sp1.
The problem is occuring because the installer is not started in administrator mode!!!!
To make the game start all you have to do is to run it as administrator.
So simply go to the start menu find the command line in the utilities, right click the command line icon and select run as
administrator. Then enter the directory where the yofrankie.msi is located using the cd command and after that simply type yofrankie.msi and press enter. After that the installation wizard should work just fine!!
Runs okay on very high quality here, on a 7950gtx. On medium and lower I’m getting very smooth gameplay.
If you’re getting very bad frame rates even on low quality I suggest;
On windows check your drivers, maybe updating them will help. I’m using the latest nvidia ones.
On linux make sure you’ve got hardware acceleration working.
Well runs smoothly here on medium,low and very low qualities but the frame rate is low on very high(although not unbearable…). My system consists of 3gb ram ddr2, 1.8 dual core and nvidia 8600 gs.
However there are some issues regarding animation which is not always well synchronized
for example although frankie moves, he does not walk…
What is more the camera does not function well and the game controls are a bit awkward…
In general the gameplay is not very smooth.
On the other hand the game has quite beautiful graphics!!
Two more bugs I noticed is that if you follow the water you can get out of the level and fall in the empty space…
What is more when jumping near the edges of some objects frankie gets stuck for a while…
http://www.yofrankie.org/?p=336#comment-4563 OS X build testing π
@SmaTheGreek
Thanks ! Installation workded fine now π
low through medium quality run fine with an acceptable frame rate on my Vista32 computer with a Quadro NVS 110 M graphics card. The very high quality takes several minutes to load and then runs at ~2FPS.
Also I think there is a bug that when there Frankie has had more than 1 acorn and throws them, he can’t through the last one. Or at least the counter never goes back down to zero.
Thanks Sma for the fix. Now I just have to try it out!
The game still run slowly, don’t I expect it.
Pentium 4 with HT 3.0 Ghz
1 Gb RAM
nVidia 7950 GT 512 MB VRAM
GNU/Linux Kubuntu 8.04, last propietary drivers (I don’t see any update)
Here is the console result: http://pasteall.org/2407
* A first view:
http://img187.imageshack.us/my.php?image=instantnea83kx2.jpg
* How looks the water:
http://img187.imageshack.us/my.php?image=instantnea82wi3.jpg
* I don’t have shadows in the normal quality version:
http://img370.imageshack.us/my.php?image=instantnea80qj5.jpg
But! When Frankie Jump, I can see one:
http://img511.imageshack.us/my.php?image=instantnea81lx9.jpg
* Under the water with the view to the sky, the water dissapear:
http://img212.imageshack.us/my.php?image=instantnea79bx4.jpg
* And one more ‘bug’ the teeth of the piranha’s:
http://img99.imageshack.us/my.php?image=instantnea84sy8.jpg
Maybe are the linux drivers in a moment I run the windows version… I hope are Ok! π
The windows install did not work on my machine.
I have a Pentium 4 Dual Core 1.8 Mhz, running Vista Ultimate Service Pack 1, Build 6001. English Language. (UK)
The install error indicated that a program required by the the installer could not run.
Regards,
Patrick
@ Patrick I have already given a fix for your problem …
Check the previous posts
Hi guys.
Tested windows version and well…
Here is a screenshot: http://img360.imageshack.us/img360/8851/yofrankieyq2.jpg
It’s quite funny if I can see only water and sky… oh – and hud.
My specs:
Athlon 64 2800+, 768mb ram, Radeon x1650 pro 256mb
required program oculd not be installed etc …
Somehow my impression is that this should not have been released at all if it is so clunky that hardly anyone finds it playable with moonrocket hardware.
Well I tested on my Windows XP SP2…
Specs of my PC:
Pentium 4 with HT 3.0 Ghz
1 Gb RAM
nVidia 7950 GT 512 MB VRAM
Windows XP SP2
Look’s better and run more smooth. But still slow :s
First capture:
http://img219.imageshack.us/my.php?image=dibujo1qa7.jpg
It’s a shame the water doesn’t look like the image in the top of the post:
http://img139.imageshack.us/my.php?image=dibujo2hy2.jpg
http://img352.imageshack.us/my.php?image=dibujo3uk6.jpg
The game looks very good, I hope you can solve all the ‘problems’.
Go CS Team! π
Hello gang apricot,
1) Some of the soil is black, no texture: it is about to export mesh, because
happens in blender and I must moved a can textures in the editor
uv for it normally appears in the window works.
2) The executable YoFrankie to install the games is 96.6 MB, the application on the hard disk
52.3 MB fact, why the difference?, it is installed and other applications or
Such finds on the hard disk … this is a time bomb? I’ll take a
tart with apricot cream on her face?
3) All is well, the game is fluid in four configurations to quality verylow
veryhigh you proposed
4) I look forward to a melody for the most successful musical theme, more lyrical
and any action without any musical sounds.
When the bass, it is windy, I will hear more noise. Tried to include at least
one or two acoustic instrument would.
At the next and hello to all the team apricot as well as all those who post here!
Okey i tested in ultra low and it worked much much better then just low.
And it didn’t look that bad!
only 2 really big problems: camera movement and clipping
Ah, I was so excited to open it, but didn’t work. =\
Here is what happened…
I installed it, but an error appeared, and the installation ended prematurely.
Please help.
I really wanted to test it. =\
I can’t find the edit button, so please excuse me.
I’m running Vista, ATI, 34-bit. Thanks.
Hello!
When I double-click yofrankie.exe, a error report pops up. There is crystalspace-1.9-GCC.dll-file missing. Where I can find that file?
Are you using linux or windows?… π
http://img61.imageshack.us/my.php?image=zrzutekranutd6.png – screenshot
Ubuntu 8.04 x86_64
Athlon LE-1600
Radeon 4850
Ati drivers 8.8
thanks for linux version
Downloaded windows version.Tried on an AMD64 X2 3,8 GHz with an MSI 7950GT Envidia GPU.
Starts slowly with sound way before any screens light up. Runs rather smoothly with glitches.
Partly split screen with about 10 % showing an enlarged squirrel in the lower half. Water and rocks
render sometimes as polygon-delimited textures jerking into the countryside. Shadows of moving
creature can be seen, which follows the arrow keys somewhat hesitantly.
Please,Ton, I’d rather wait another month (I was one of the early subscribers to the DVD) for a
smooth & working version of the game instead of getting something delivered full of glitches
& poorly functioning levels. Blender’s assets & fame are far more important for us all than “just in
time” delivery !
P.S. For those with a tight budget in disk space: even if you choose to have the core of the
game installed to another partition the msi installer needs at least 300 MB ON THE SYSTEM’s
PARTITION during install (which are partly recovered AFTER finishing the installation) !
Thanks a lot for the windows version! The most satisfying is the medium quality version. It is not fast, but I can control Frankie quite reliable, I see the reflection and refraction of the water and the crisp surfaces of the models with the normal or bump mapping shaders! Hurray!
I don’t worry too much about the clipping and collision issues, because the level is far from being trivial in this respect! Add some invisible vertical collision walls, let the camera trace to several directions to avoid the clipping. That’s doable.
Why is the level partly so extremely dark? Is the engine build for hdr – and this the reason that the normal light ‘management’ doesn’t show the dark parts lighter? Is there a way to generally rise the dark parts as a whole?
The framerate would take a lot of profit from LODs for the trees, and invisibility of the small objects in a certain distance.
@ AniCator
look at environment variable, you should have a variable like CS_1_9, if you don’t have it, create it and set the variable to the right path of the crystal space instalation (for me is C:\Program Files\Common Files\CrystalSpace\CS-1.9\GCC_3.4\lib\).
I use windows vista, I had the same AniCator’s problem.
2nd trial of Windows version. Runs now (?) rather smoothly. Are there any hints how to control the beastie ? Apparently I’m the only one who doesn’t know how to let it jump, fly, catch a sheep & throw it
:-(…. (Only the arrow keys evoke any reaction so far).
PLEASE give me a hint how to steer the creature or somehow to influence what is going on ….
Space is for jump.
I was playing and Frankie fell on the sky-box, he continues running. I think he died. lol
Wolfram made a good point. What about adding 1 or 2 months, or even an ‘additional sequel’ to make it perfect?
This has been a combination of tasks that the projects before this didn’t have – especially the realtime part is a difficulty in its own. And, for the Crystal Space team this is probably is a chance that never comes again, to improve their engine.
I would pay additional 10 or 20 Euro to see a good frame rate on low specs systems.
You could start a poll, a ‘poll by buying’: Those who wants that the development of the game continues shall buy a symbolic addon within a certain time limit of let’s say two weeks, or something like that! (Maybe, something like 10 Euro for each additional month?)
Me, I especially would like to see this level running smooth in medium settings with 1024×768 on a system with 2 GHz, 512Mb, and an intel onboard video card! π
The CS Window starts but then crashes celstart.exe. Vistax64, AMD Athlon64 x2. ATI Radeon 3850
Can’t somebody help me? =\
Hy folks, it is running on my opensuse 11/64 Bit Q6006 4GB Ram Nvidia 6800 GT, but i can only run and jump and i can only play 800×600.
I test all keys but i dont find the key for “kick” or “fly”.
Run smooth and fast.
Works also with wine π
By mib
I tried running the Windows version (Vista 32-bit, AMD 64-bit, ATI 4870, Quad-Core). Installs fine, but when I run the program, within a few seconds I get that “celstart.exe has stopped working” pop-up, and the program closes. I have yet to try the new Linux versions.
Good Luck Apricoters!
[begin rant]
I must say, this is a very disappointing release. For a casual game like this, it lags horrible even on a Nvidia 8600GTS. Either CS sucks so bad that it’s not optimized or this game really needs a complete rewrite. Collision isn’t working as it should too. Loading time is way too long. Sorry if I seem like flaming here, but really, this is very disappointing to me. π Personally, i think this game is hogging on the CPU more than the GPU. And CS engine alone takes up more than half of the install? sheesh. 96mb (68mb for CS engine alone) for just one level. O_o
Sorry if I sounded harsh. But it really baffles me how C++ app can run so slow on such a simple game.
[/end rant]
To Lf3T-Hn4D: if you read the rest of the blog posts you’ll see that it doesn’t run that bad on all other systems. I don’t know why it runs slowly on yours but did you try updating your drivers? Additionaly you could also try running it in 32-bit display mode if you’re not already doing that.
That goes for everyone with slow performance. Because on some systems it can actually run pretty good the performance problem is not something that is an unfixable issue in the engine. There has to be a combination of factors contributing to it and it would be nice to know what that is. Try switching bit depth (number of colors) and maybe other things (that I can’t think of right now).
Greetings,
To jorrit: I’m definitely having the latest drivers. As far as I can tell, the issue is not the graphics drivers. It’s mostly the CPU hogs. The game needs profiling. It felt like I’m running a game in debug build. Thing is all graphics option I tried give me similar lags. They seem to run at about 15fps. Controllable i guess. π
To Pappenheimer: Yes, I agree wholeheartedly. And as I am used to put my money where my mouth is I’m ready to shell out another 10 or 20 bucks to further development if Ton & the folks at the Blender institute need it. Hell, the Blender developers have given us so much for free, why don’t we support them once more in their efforts to give us the finest tools they’re capable of ?
P.S. Any more info to steer the creature (besides jumping, thanx for that,Pappenheimer) ?
Downloaded the Linux VHQ version. Running on a C2D 2.6 GHz, NVIDIA 8800 Ultra, 177.70 driver. Loads fine, although it takes ages. Seems to run fine, although I think the effects (blooming et al) do not work. Gameplay seems a bit rough, character often gets stuck at objects. The models are very nice, though. Keep up the work, and make Frankie an excellent game!
Mac version coming?
@William See post 17.
Hi there, I installed it on windows XP SP2 2.4 GHZ cpu, on 1GB ram, and a gforce fx5200 but unfortunately, the game wouldn’t run in neither medium quality nor low quality.
It just keeps changing views randomly and the textures also disappear then reappear for no apparent reason.
I will try it again later. Maybe I will read some docs on it first.
A new MSI was uploaded. Try that if you can’t install it or you got bad rendering errors (a la undead).
Note: if you previously installed YoFrankie uninstall it again before installing a new package. Sorry for that inconvenience, but it’s the only way to make sure all files are the newest version.
0.0.2 | 2008-09-02 | (90619373 bytes) | 86,4 Mb | YoFrankie-0.0.2.tar.lzma
broken < unreadable archive
Ark, 7zip, winrar, peazip cant extract it. WTF is tar.lzma
27,7 Mb yofrankie_demo1.1_glsl_linux64.tar.gz
6,8 Mb yo_frankie won’t run either because libopenal.so.0…….
the game seems to play fine for me, but i now have a rather high end pc
2.8ghz quad core (8mb cache)
nvidia 9600
2 gigs ram
@meelis: tar –use-compress-program lzma -xf YoFrankie-0.0.2.tar.lzma
But why would you need to? An unwrapped celzip is provided next to it.
A Mac OS/X package is now available for testing: http://crystalspace3d.org/downloads/YoFrankie/YoFrankie-OSX.tar.bz2
(ATI MOBILITY RADEON X600, Hp pavilion zd 8000)
It runs smooth even inside this old sistem (2005) using medium quality. High quality crashes this sistem, but well,
this is natural.
The installer works perfectly.
Improving camera and controls is just a matter of time now… Let’s see how community handle this, because we
lack programmers.
Congratulations Jorrit and everyone. I wish CS and Blender can keep growing together.
We can understand, while reading this blog, that time is short, stress is strong… But now there is a base to work with.
Greetings!
Works very nicely here (without a reboot after installation, I might add).
Core2Duo e4300 @ 3GHz
XpertVision 9600 GT
Windows XP Home (SP3)
YoFrankie Very High: 20-30 FPS
Nice work all!
Installed on WinXP, install went correctly, installer rebooted the system and the game starts OK.
I don’t know how to look at FPS count, but it seems to be 20-30 , dropping to 12-15 when seeing larger areas with more objects.
Windows XP Pro SP2
Athlon 64 X2 6000+ @ 3.12Ghz 2GB RAM
GeForce 8600GT 512MB
I forgot to tell before, I launched it in ‘very high quality’.
About the game itself, I like it very much, but I have some comments.
Not that I’m any expert or anything, just my quick impressions so far:
Graphics:
– The colors seem odd, right now the greens and reds be more varied between areas, maybe playing with saturation/value.
– The grass could use some blurring or antialiasing.
– Very far objects could be replaced by bitmaps, specially trees, I think with good bitmaps the difference would be minimal and the FPS gain would be worth it.
– A bit more fog would be nicer
– A splash decal when jumping on water would feel nicer
– A decal for when the character is walking underwater would make it easier to locate it
– Could the water effects be antialiased?
Gameplay:
– Could the mouse be used to control the camera?
– Walking on water doesn’t mean any difference than walking on land.
– Getting stuck is too easy at times, mostly when jumping out of the water to a small cliff and going forward at the same time.
– When you are near an object you can interact with, could a legend be displayed like ‘push X button to Y’, maybe with an icon?
Hi
I’ve tested the MQ version (2008.09.13 I guess) on core 2 duo 1.6Ghz with a Gefore 7300 on linux 32 bits with 3 weeks old NVIDIA drivers.
The graphics are nice. The reflexion works ok.
the framerate is not perfectly smooth
especially when running around (because more polys show and hide I guess…)
Frankie does run very very fast and you’ve got to get used to it at the beginning.
It seems that Frankie has like a box or sphere bounding, or at least that’s the impression it gives, when frankie goes against a wall/stone (his front legs kick through the wall/stone when trying to run frontwards). Same thing for when frankie runs, it looks like the armature animation is playing doesn’t touch the group and moves almost constantly (no sort of slow down when Frankie would put down his feet on the ground).
I wish I could see underwater with the screen color getting a blueish taint.
When in the water and using page down to have the camera at frankie’s level, the upper water surface has disappeared. Will there be a timer where you see the time left for which you can remain under water ? Or we could see the GUI’s Frankie head with a scuba kit (goggles + oxygen tube).
This is not easy to get out of the water… because 1) it’s difficult to jump and move forward. 2) I haven’t yet understood how you can cling to some border (like the river’s shores edges) and then climb up (in the BGE version, once you’ve clinged to some border, you just have to press up and Frankie gets up on his feet on the platform).
I don’t really understand how you can fly.
thank you for all that you are doing
keep up the good work
Hi,
I’ve tested the VLQ version (through 0launch) on Linux, with a core 2 duo 1.6 gHz, geforce 7300
look it at my System Activity kde panel, celstart takes around 470,000mB of “Memory” and this keeps increasing slowly (maybe + 1mB per 50 seconds), and 49mB of “Shared memory” (this number doesn’t change much). % of CPU is ~25% all the time (even when making Frankie move).
The game still skips many frames, and this happens for the VLQ, LQ and MQ versions. I haven’t tested the other versions.
I’ll try to update my nvidia drivers and tell you if something changes.
Thanks for your work very much !
All is perfect for me with Nvidia 8800GT in Ubuntu Linux Hardy 64 bits with VHQ version.
In the normal version, however, the screen turn black sometime…
For the OSX version, I miss the libcal3d.12.dylib library. I have installed cal3d with MacPort but the library is still missing.
Current package runs on my computer (Vista 64bit, Intel E8400 3Ghz core 2 duo, BFG Geforce 8800GT OC (512mb), and 4GB of ram) on high quality with no framerate issues at all. Gameplay… however… is either not “polished” or running very oddly on my computer.
The BGE gameplay seems normal, but when I do this CS version everything seems very odd. I can run across the entire level in not even 5 seconds, Frankie’s movements (animations and actual movement) seem jerky and not realistic (even for the game). I can’t glide, and I can’t really seem to control anything very well at all. I hope this is not the final product… I was expecting a lot better for the CS version.
Hello, I got the same problem as Anicator on post 9, nothing happens whatever I try to launch. I tried the solution of Fabio Luiz at post 38, but it changes nothing. Maybe I need to change or add another environment variable, don’t know…
Oups, I forgot, I’m on win 2000, I’ve got Athlon X2 64 3600+, Geforce 7600GT and 1024 RAM
Fedora 8
Doesnt work at all π
Start realpath=’/var/cache/0install.net/implementations/sha1new=20c4bd39ac9236a6c83c8b5d74a82bcf025d
1012//YoFrankie.celzip’ path=’/tmp/celstart’ configname=’/tmp/celstart/celstart.cfg’
PYTHONPATH: /var/cache/0install.net/implementations/sha1new=9011af88512d2c94e0fdb9a51fd5a2229d5be968
::/var/cache/0install.net/implementations/sha1new=20c4bd39ac9236a6c83c8b5d74a82bcf025d1012
//YoFrankie.celzip
DEBUG: Initializing OpenAL sound system
DEBUG: Retrieving available devices.
DEBUG: Available OpenAL device: ALSA Software on default
DEBUG: Available OpenAL device: ALSA Software on HDA Intel
DEBUG: Available OpenAL device: OSS Software
DEBUG: Available OpenAL device: Wave File Writer
DEBUG: Default OpenAL device: ALSA Software on default
WARNING: Unable to open device 0
DEBUG: Falling back on default device
celstart: pcm_params.c:2333: sndrv_pcm_hw_params: Assertion `err >= 0′ failed.
/var/cache/0install.net/implementations/sha1new=9011af88512d2c94e0fdb9a51fd5a2229d5be96
8//celstart_wrapper: line 22: 3176 Aborted $DIRNAME/celstart $*
Alex said: “The CS Window starts but then crashes celstart.exe.”
Can’t run it here either… celstart.exe crashes at startup.
Windows XP SP3, ATI Radeon 7200 series, 1 GB RAM, 1.6 GHz single-core processor.
I downloaded a pre-compiled Win32 binary of celstart on crystalspace3d.org
It works partially :
http://img93.imageshack.us/img93/4708/celstartni7.png
But, because it doesn’t support some plugins it crashes (at least it takes more time before it crashes, and there’s actually something that appears on the screen).
looks like not using SMP, ITΒ΄s really slow in this navidiafx5200, and using inly 1.5 Mhz because of not using SMP(HT 3.0) I really cannot play. Looks nice anyway.
What about playing a game like this on a mobile phone, or developing games for a phone. I have heard a lot of positive info regarding the Motorola Krave lately (motorola.com/krave) , and i’m wondering if you guys have any plans to do content for it. It has a clam shell design with the full features of a PDA. It even has a touch screen t5hat can be accessed without opening the flip! This one is definitely worth checking out.
assim que instalei, reiniciei o computador e abri e deu uma mendagem de erro asssim:
crystalspace.imagetextureloader
achei na internet o script e nΓ£o deu certo.
haaaaaaaah :~ meu amiqimho cristian comento aee néé, tonguimho ;ppppppp’
That odd installer thing has a race condition….
I’ll probably just wait for Jaunty and
sudo apt-get install yofrankie
I gave in and tried to install it again using the one thing while making sure my laptop could breathe for the ten minutes at 100% core utilization…
It downloaded the entire thing..
then it failed. –It couldn’t make the menu item.
Looks pretty nice, though wasn’t able to play it with nice framerate yet (core2duo 2,26; intel 4500mhd). How can I start the windows-version with lower quality settings?
That ain’t gonna fly… I’ll wait for deb package.
Just found out how to change config (via shortcuts in start menu).
You should add bat files or something.
Windows Vista/Cel1400/x600/2Gb.
Doesn’t work by default. Freezes with some bird sound and sky/hud.
Works with “medium” quality. Incredibly slow (HL2 was okay =)
Glitchy at “very low” (with black water).
Don’t seem to be able to launch the crystal space installer. i have downloaded twice.(on 2 different machines) and it says its not a valid installer. obviously not getting the full file. 1st was about 18mb. 2nd was 36mb. what size should the file be?
just to be clear i mean the windows .msi.
Installer does not work on Vista. Installer say a program is missing….
It works pretty good with my windows vista 64 bits
Core 2 quad 6600 2.4 ghz
8gb ram
8800 GTX
But on very high i get only 20-40 fps with a resolution of 800×600 (tested fps with fraps)
My problems:
The acorns never get to 0 it stays at 1.
Some how i manged to make the walk animation buggy so he wont walk but still moves,
i was throwing acorns and jumping and running. (oops)
My thoughts:
1 This game engine is broken or blender games are hardware hungry π
2 Running and jumping is funny.
I downloaded the version on this page is the blender version better?
Same Problem like Janet, the Installer dont run under Vista.
The Game do not run on my machine
when it start “loading….level.xml” , then jump a error windows.
I use windows XP sp3
cpu: phenom x4 9650
As far as I see, Blender version is much better… why? Because Crystal Space version has not been updated since 3 months… why do you release that telling us that’s the real game? It’s just the old beta… you can see it in history of releases for Linux if you don’t believe. I dunno if it’s a bad joke or something, but it’s not nice. WTF?
For Vista use this bat file if it says a DLL is missing:
(The problem is the stupid installer and the using of **** Environment Variables)
set CS_1_9=C:\Program Files\Common Files\CrystalSpace\CS-1.9\GCC_3.4\lib\
set CEL_1_9=C:\Program Files\Common Files\CrystalSpace\CEL-1.9\
set path=%path%;C:\Program Files\Common Files\CrystalSpace\CS-1.9\GCC_3.4\lib\;C:\Program Files\Common
Files\CrystalSpace\CEL-1.9\;C:\Program Files\Common Files\CrystalSpace\CEL-1.9\GCC_3.4\lib
yofrankie.exe -silent -cfgfile=/this/quality-medium.cfg
Guys,
Check out the Blender Game Engine version. It seems to run great even on high on my computer, and all I have is a dual core 3.0 ghz pentium d processor and an nvidia 7600…should work fine on that or better.
Great job blender foundation! I am very impressed!
Seriously though, the BGE version seems to work great.
Help!
(CrystalSpace) Installer runs fine till the end, then gives me an error message:
“There is a problem with the Windows Installer package. A program required for this install could not be run. Contact your support personnel or package vendor.”
What the….?? Does anyone know how to fix this?
Ubuntu x64 users might want to install an updated 0launch from the Debian repositories
http://packages.debian.org/sid/all/zeroinstall-injector/download
yo frankie works fine and everything goes smoothly on my pc
even with very high quality
Wouldn’t install on Vista. It would install all the files, then all of a sudden gives me an error message saying that it can’t install properly and ends up aborting prematurely.
I have tested the CS version! It works awesome! How do I enable the “quality-veryhigh.cfg” what are the controls?
the water is very well done π
i had to use the crystal space msi cause it seems the blender nation and similar sites are down (couldnt get BBB to download from them either) and it installed okay and plays, but it skips the menu screen and goes straight into level 1. plus hitting F1 does absolutely nothing…so i still have no idea what the controls are other than the arrow keys move, space jumps, and alt throws acorns.
oh, also for some reason the acorn counter never hits zero. it’ll stay at 1 even if you dont have any.
I have a small problem with launching the game. I made a bat file given by Martin, but it only solved the problem partially. When I try to run the game, instead of a missing library error, I get: “crystalspace.application.celstart: CEL physical layer missing!” How to solve that?
What are the requirements for playing the games.
I can run it but it is very slow. Music sounds going fine but graphics are not rendering fast. I am using Nvidia FX5500 with 256MB Video Ram. Got 1.5GB Ram and Pentium IV processor. Any suggestions to modify. My screen is 19 inches wide screen and is set to the maximum resolution and 60hz screen refresh rate.
Pleeeease noooo, forget msi for windows package, or at least make a zip archive available, please π
Let develop videogames who is able to do !!!
people, who here is from OFS??????????????????????????????????
well to the comets so cant i play it at all :-/ but Wat OS do you need? because i use win 2000 an it wont even download π
Hello. Just wanted to say that the installer fails, the game will not run. The reason is that it cannot load a python module of some kind.
-DDR
Why no mac version?
Hi, normal speed on very high (9500 GS). But to call it a game is to bold, it’s more like a tec preview. He runs to fast and there ist no handling at all. Usability! ^^
I use WinXP 32bit. Install goes fine. When I launch it from the start menu I get Loading… XML lever or something and then it crashes.
i got an error in vfs.dll ?
Engine: Crystal Space
PC Specs:
CPU: Intel Pentium 4 | 3.06 GHz
GFX: ATI Radeon 4350 512MB DDR2
RAM: Corsair 2GB DDR2 667 MHz
Sadly not working with Fedora 10, X86_64, nvidia 8600GT
Last errors:
crystalspace.pluginmgr.loadplugin:
failed to initialize plugin ‘crystalspace.device.joystick.linux’
Indirect rendering may indicate a flawed OpenGL setup if you run on a local
X server.
X Error of failed request: BadLength (poly request too large or internal Xlib length error)
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 1 (X_GLXRender)
Serial number of failed request: 266
Current serial number in output stream: 267
AL lib: ALc.c:1307: exit(): closing 1 Device
It works on BGE but not CS…
Nice work anyway π
Hya all.
For all of you who can’t download the windows package directly, try to use a download manager, as i did and got the full package, not just half of it, and installed ok.
Thanks for this great game π
I’m trying to run Yo Frankie! on Ubuntu 9.04 but after a long waiting period i can only see a black window with that sly squirrel face on top left. I guess it’s because of my damn graphics card.
Intel Corporation Mobile GM965/GL960 Integrated Graphics Controller
Has anyone managed to play it with this card?
Will this game even start on this?
P4 3GHz
1GB DDR RAM
XFX 6200TC
I installed the .msi one, and I’m getting this error:
— crystalspace.imagetextureloader: Error creating texture: Cubemap textures are not supporter!
How do I fix this?
err, I mean, “not supported” π
It works like a charm on my Ubuntu Lucid – very good frame rate, exceptional quality…(but probably because I’m on a really high powered system [Intel Core Quad, 4GB DDR3 RAM, etc..]
There is a problem with the install package, doesn’t install on windows 7, or from above posts Vista. I haven’t tried on any XP setups yet
when I play the game I can’t click on or do any thing . . . textures are missing as well